Human Space-Growth Experiment
Premise:
This is a resource management game, where you are an android responsible for repopulating humans in space.
You must create farms of space plants to grow materials or food and use that to raise humans while defending against aliens trying to eat those defenseless humans growing in cryo pods.
Your goal is to fight off waves of enemies while growing at least 7 humans and the food needed to feed them.
Gameplay:
As for the gameplay, you start at the build phase where you can place farming modules in the space station at the cost of building materials.
Upon advancing from there, you move into the farming phase, where you may move up to the human pods and grow them at the cost of food. You may also approach farms and choose which plant to grow for the next cycle.
After that, you move to the wave phase where you fight enemies.
After each wave, a cycle passes and you make progress. It takes two cycles to grow a human. Humans will advance in growth every cycle and their needs will be represented as a notification above their cryo pods. Make sure to meet those needs to keep growing humans.
Controls:
The game is very rough and no polish and doesn't really explain controls much so read the following:
- In Build-Phase: Left Click to place, Right Click/Escape to cancel
- In Farm-Phase: All interactions using E
- In Wave-Phase (and unintentionally all phases lol): Left Click to shoot
Trigger Warnings:
Arachnophobia (Enemies walk and look kind of like spiders although they technically aren't, )
P.S. Hoping to get feedback on the mechanisms that do end up working and not breaking while you play :)
There are no sounds in the game (didn't get the time :/)
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Coloured Studios |
Made with | Godot |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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This is some great stuff! Love the concept and the execution! Looking forward to future updates!